Time Fcuk had its own level editor, which is pretty freaking good. Unfortunately, trying to find levels you played once or even made a while ago is not so golden.
I still have the level codes you need to find the levels I created back in 2010, so why not post them on my Newgrounds page and properly archive them? It only makes sense.
So here is what little was created of the Alutinum series.
- Alute 1: (23043)
- Alute 2: (23050)
- Alute 3: (23062)
The way the series goes is you're at some really weird sewage oil rig wasteland area in the first level, and you have to get into some closed off place to get to the next level. I really think Alute 1 was the hardest... Next level is way easier to remember. (I can't play them right now to bring back a full memory because for some reason Flash has become a hazard on this machine.) Alutinum Part 2 was about simply breaking into a factory or some other kind of base where there's a time box of some sort, and all you have to do is enter that box to win. It's not as hard as the first Alute. Next level is appropriately enough just the guy inside the box falling until the narration ends.
I don't think anybody liked that level at all, but it was there because it was supposed to lead into the next level in the series where the player character has gone to some weird part of time (which turned into a fucking disaster eventually and couldn't even be finished for some reason). See, it would have made much more sense if I made more levels and could just, you know... Put them in a playlist? Lever creator games really need to grasp that some people want to play levels from a series IN a series.