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Wardsmith

64 Game Reviews

5 w/ Responses

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Holy crap!

This is unbelievably, incredibly, undeniably fun. I just can't get over how fun the gameplay is! This style of control has a fuckload of potential.

Skeik responds:

You should play Shark Mountain then. It's like this but more fleshed out.

Been waiting a while.

It looks like a decent platformer, it would just be a lot better if he died a little slower. So every time he died you saw how and then it went back to the menu where it says "How sad... You died". A little more detail would be nice. Whenever I draw something in flash that I'm not so sure of, I look it up on Google first to make it look more realistic, like the moon, for example. Not that it's necessary for this game, I just thought it might have some use to other people.

And add a boss, THAT, would be funny.

Nice illustrations and stuff, but awful spelling.

Information wise, it's really good. But it has really bad spelling and grammar. I'd have to say that everything else, maybe excluding the animation, was well done. The secret to good tutorials is convenience, and the writing is the only thing holding it back, unless people are unable to find the toolbars. Most flash tutorials just aren't this good.

Woah!

This really does speak for itself. All I can say is that I wish there were some photos, especially for the egg and the other things that you'd need an unreasonable amount of money to even begin seeing.

You fail.

I must give you a 10 out of 10 for making a such a great tutorial (because I AM SHIT FUCKING SICK OF THOSE CRAPPY LOW GRADE BULLSHIT ONES!!!!!!YARGHRGRHGRHGRHG!!). But you fail sorry :(

I put in the action script for stopping a frame (in my frame of course) and I can't get it to work. I press enter and it does not stop at all. I seriously just want to get good at flash so that I can start fucking making something.

Anyways, like I said, this is a good tutorial. It is clear and simple. You can't get lost (unless you don't notice the retractable actions toolbar and only see the properties one that pops up when you click actions) and the humour generally creates a kind atmosphere. I actually enjoy this tutorial. I just hate when the music gets fast. >:(

Genre: spam

It actually says that.

What the hell man? Stop Rickrolling! At least give us the Interior Crocodile Alligator video instead. OR you could make it a little smaller than 3 FREAKING MEG.

2.82/5.00 - If three was no good. Very unrelaxing.

The graphics were decent, but the minimality of the game made it a struggle to stay entertained. The boring gameplay did this as well. The game had about as much depth as a piece of paper (without it's more obscure properties) and the whole "trying to dodge badly collision checked asteroids in minimal detail width a ship that moves like the keyboard is constipated" makes it miserably lame.
I guess with more work it would be okay, but it certainly lacks depth.

Nothing can stop the tom.

I played this a few years ago, it's even funnier when you know who Tom Fulp is! In my opinion, this is actually the best Bomtoons game, even though this one must have been simple to make compared to the other ones.
The gameplay is exciting and original. The concept is hilarious and you can play this game for at least 20 mins straight. My only suggestions are to randomize the patterns a little, and replace the skull at the end with something a bit more exciting.
Awesome game.

Nice grapics, lame gameplay.

The visual aspects of this game are incredibly well polished and smooth, but this just isn't really going for anything original is it? There are lots of games that are almost exactly the same. Bejeweled, jewel quest, the rise of Atlantis... and the list just keeps going on and on. Jewels of Atlantis is the best by far.

Anyway, what I'm trying to say is that you/your team is/are exceptionally brilliant but are just redoing the same thing that's already been done before several times.
The gameplay was no challenge. You'd have to be retarded not to find a match within ten seconds and if you got one or two combos it could go on by itself making pairs for minutes on end.
To be perfectly honest, this is a nice game, but for us, it may as well be clicking a bunch of pretty buttons while listening to a story.
I'm really sorry but it's true.

This is really bad.

The graphics were okay but there was almost no originality, fun gameplay, or proper gameplay for that matter. There's no instructions, you can't get within 20 pixels of an enemy without dying and even if these problems were sorted out it's just way too boring. The only way to stay alive is by constantly going underwater and back up.

A big ol' neurologically rare fellow who starts and finishes more creative projects in more mediums than he probably should. Flash creation was never my strong suit as a skill, but I was able to become a competent game developer and highly-varied artist.

Edward @Wardsmith

Age 28, Male

Software Handler

Remastered Zealand

Joined on 2/5/09

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