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Wardsmith

64 Game Reviews

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I love the reference to Tesla.

Nikola Tesla is my hero. He is an extremely awesome scientist. For those of you who have an interest in strange parts of history, I suggest reading about him, because he is seriously awesome. The reason he is so awesome is because the Tesla Coil in this game is not too far from reality.

Not god awful.

The main problem is that it's bloody hard. Being impossible at times. At first I didn't know it was on newgrounds because I played it on AcidCow first. It felt incomplete to play because, like I said, levels such as the Satan and snowy mountain levels are damn near impossible, and that's just the levels not registered as user-made.
I immediately went to your website once I discovered that playing the full version was possible (you should have made it clear that you don't need to buy it) and sadly, things didn't improve much. What had me pissed immensely was that I registered and logged in several times and APPARENTLY, I was still not allowed to vote.
The redeeming thing about this game is the wicked gore. The level editor was a good idea to, I was really inspired to use it after playing the laboratory level.

Great

It obviously doesn't make much sense, but it's still really good. The tower defense genre has been exploited completely by now, this game being the best harvest. This is because it's pretty much flawless. Art is good, gameplay is good and fast, and weapons are cool. The only thing I don't really like are those 3 equal cost powers. God damn if they didn't help though.

APPARENTLY

I am AFK for too long. Mind explaining what the fuck that means and why I can't register because of it? And also how this game constantly gets you stuck so that you can't get help from the menu and figure out how the FUCK to play and make boxes and shit?
Maybe it's not a bad game and concept, but what the hell?

Are you fucking kidding me!?

This game is hard. Really fucking hard, with some levels looking really fucking impossible. I didn't mind that. But I did, however, get really pissed when I tried to continue where I left off for the second time. It didn't save.
The concept is fine but, fuck.

YOU BASTARD!

I WAS HAPPILY LISTENING TO ENTER SHIKARI AND THEN SOME GAY BULLSHIT MUSIC AUTO POPS UP! Fuck!

Good idea.

It's a cool concept. I really liked the title. I just think it would be cooler if your progress wasn't removed and that the levels were bigger somehow.

Oh, another completely unoriginal game. YAY.

There's a thing you can can do with repeated pictures like this. Just back up a bit and cross your eyes a little so that the images overlap. Click the funny-looking bits.
Also SHIT SHIT SHIT CONCEPT. GET IDEA.

Terrible.

The first thing I noticed was the stolen sound effects from worms. Then I noticed that level 2 was not worth completing, so I right clicked and it WORKED.
THEN I realized that CHEATING ASIDE the game is unnecessarily hard. And has no originality. I have some good ideas that I want to make in a mouse game, you know, with POSSIBLE GAMEPLAY, and ENJOYABILITY, and MOVING OBSTACLES.

Instead of saying 'Aw, this game is really good' and posting SHIT, fucking make a game that isn't hard solely based on it's control system or make helpful tutorials actually explaining how to make a game clearly so that people with original concepts can develop something.

Cool

Honestly a pretty bad game, but good alterations. I'm especially fond of the music.

A big ol' neurologically rare fellow who starts and finishes more creative projects in more mediums than he probably should. Flash creation was never my strong suit as a skill, but I was able to become a competent game developer and highly-varied artist.

Edward @Wardsmith

Age 28, Male

Software Handler

Remastered Zealand

Joined on 2/5/09

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